People ask what I actually use to build things, make music, and stay sane. Here's the current loadout.
The Vault. Source of truth for projects, strategy, daily notes, and operational state. Markdown-native, local-first, git-versioned.
For coding help, architecture work, legal wording, and creative drafts.
Fast capture for ideas and quick thoughts.
Primary heavy workstation and high-capacity execution node. Heavier development sessions, local AI workflows, and multi-tool engineering work.
Always-on operator node. Runs the agent stack, background services, scheduled routines, and infrastructure-style tasks. The machine that keeps showing up.
Mobile dev and control client. Capable participant in the workflow, but never the source of truth. There for mobility, not authority.
Main interface for tracking, mixing, and low-latency monitoring.
AD/DA expansion over ADAT for more ins/outs when the session gets ridiculous.
Helix LT to RME via AES for clean digital guitar tones without extra conversions.
Virtual routing between DAWs, browsers, OBS, and anything else that makes noise.
Main monitors for mixing and critical listening.
Go-to acoustic for writing and recording.
The bass that just works in a mix.
Main electric for everything from clean to pushed tones.
Real electric piano when "close enough" samples aren't cutting it.
Novation Launchkey, Arturia MiniLab MkII, Korg MicroKey for playing in parts, synths, and drums.
Main guitar floorboard for amps, cabs, and FX in both studio and live contexts.
Classic reverb for giving sounds an actual space instead of a preset.
Grab-anything compressor.
Tone shaping and vocal leveling with actual hardware feel.
Mogami cable with Neutrik connectors because noise is not "vibe," it's just noise.
Main DAW for recording, mixing, sound design, video editing, and weird routing experiments. Also the runtime target for the Reaper CLI bridge project - corpus ingestion, SQLite search, and deterministic live control from the command line.
Songwriting, composition, beat making, and quick ideas.
Video editing, scoring, and delivery.
Live instrument and FX host for creative routing and performance setups.
For building custom virtual instruments and DSP prototypes.
Live recording, streaming, and content capture.
2D platformer and prototype work, including Shadow Lands and similar experiments.
3D asset creation and pipeline to Godot via GLB export. Automated smoke testing, shared export paths, and import verification.
Custom 2D sprite sheets (e.g., Shadow Lands pencil character), AI-assisted generation, and manual slicing for Godot.
Daily driver languages for web apps and services.
For audio streaming, waveform generation, and backend services (JBM Go Monolith, etc).
FastAPI microservices, audio analysis, and tooling.
Postgres-first mentality with attention to schemas and migrations.
Main web app frontend stack for production apps.
API and backend services for apps like JustBeatz Music.
Lightweight APIs and microservices.
Simple and fast HTTP services in Go.
Primary database for almost everything.
Dual-stack schema and data layer, depending on project history.
Hosted Postgres + auth where it makes sense.
Job queues for CPU heavy work like waveform generation and media processing.
Media storage, presigned URLs, and CDNs for audio and video delivery.
App hosting depending on the project and deployment style.
Local dev environments, multi-service stacks, and reproducible setups.
Main editor with AI-assisted coding.
AI coding agent for complex refactors, multi-file edits, and codebase-wide tasks. Runs inside the terminal against the actual repo.
OpenAI's coding agent for parallel issue fixing and automation tasks.
Personal AI operator platform running 24/7 on the Mac mini. Handles scheduled ops, event responses, and receipts for everything it touches.
Deterministic execution governance for agent tasks. Defines intent, constraints, plan, progress, and handoff as layered artifacts.
Deep language tooling and refactors for bigger codebases.
Git, Docker, Go, Node, Python, and whatever else needs to run.
Package managers depending on project age and requirements.
Architecture help, code reviews, legal drafting support, and general problem-solving.
Local LLMs for coding and reasoning when cloud is overkill.
Local model management and experiments.
Image and sprite workflows, including sprite sheets and style-consistent assets.
Moondream, nomic-embed-text, LLaVA, DeepSeek-Coder variants and similar "fits in 16 GB RAM" models.
Live streaming, recording, screen capture, and multi-source audio routing.
Referenced heavily for game dev, audio, Go, and infra techniques.
Scheduling hearings, calls, and project work.
For compiling exhibits, declarations, and court-ready packets.